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Vehicles & Car Builds

Blueprint vehicles, Required Parts, and finishing a build.

Updated

In-game Car Builds panel listing blueprint vehicles and their required parts
Car Builds is a blueprint board: parts in, vehicle out.

The Car Builds panel

Car Builds is a blueprint board, not a price list. Each vehicle entry shows a preview, a Required Parts row with icon counts (values like x10, x1, x4, x2, x1 were read from footage), and a green Spawn button that produces the car once the set is complete.

Two blueprints were readable in September footage: Fast Furious and Blue Monster. Their part requirements are listed below exactly as the counts appeared — the icons do not carry text labels, so the part types are recorded as counts rather than names.

BlueprintRequired parts (counts)Seen
Fast Furiousx10, x1, x4, x2, x1, x1, x12026-09-16 footage
Blue Monsterx1, x5, x2, x5, x1, x13, x12026-09-16 footage
Car Builds blueprint list with Required Parts rows
Every blueprint lists the parts it needs before its Spawn button goes live.

What a blueprint changes

A blueprint decides which combination of parts becomes a finished vehicle. Completing the set and pressing Spawn produces the car, so vehicle progression is tied directly to your roll sessions rather than to a cash purchase.

That also means the fastest route to a new vehicle is usually targeting a roll category — the station's SELECT CATEGORY picker is the steering wheel for vehicle progress.

New vehicles in updates

Vehicles are also a favourite update item. The in-game what's-new panel from September 2026 lists "New Vehicle: Scooter" alongside a new weapon (Cursed Katana), limited-time turbo items, and lucky blocks.

Keeping an eye on Car Builds pays off: update vehicles sometimes fill a gap the current blueprints do not cover, like a cheap agile option.

When to pick your next blueprint

Pick your next blueprint when you are close to completing its part set — the Required Parts view tells you exactly how many pieces you are short. If a set is one or two pieces away, the Missing Parts top-up (paid in coins) can close the gap immediately.

Until then, keep spending on rolls and luck nodes. A blueprint with ten missing pieces is a plan, not a purchase.

Fuel, distance, and vehicle reach

Blueprints pair with the fuel system: a run lasts as long as your fuel and survivability allow. Footage of runs shows a Distance counter climbing into the hundreds and a checkpoint number updating as you push on, and running dry ends the drive wherever you are.

That makes fuel parts a prerequisite for any serious blueprint — a heavier vehicle that hauls more parts also needs more fuel to reach the same distance.

FAQ

Vehicles & Car Builds FAQ

How do you unlock new vehicles?

By collecting the parts each blueprint lists. The Car Builds panel shows the Required Parts row for every vehicle, and Missing Parts names exactly what is still missing.

Can you buy vehicles with cash?

Not directly — blueprints are gated by parts rather than a price tag. Missing Parts does let you top up an almost-complete set with coins (159 coins completed one observed set).

Was a new vehicle added in an update?

Yes — the September 2026 what's-new panel lists a Scooter as a new vehicle alongside a new weapon and limited-time items.